Home Search My Account You have 0 items in your cart. View Cart Go to Checkout
 
 

The issues below are all in preparation:

(PRE-ORDER) 59 - Blind Faith
60 - Cities of the Damned
61 - ROME, IInc.

(PRE-ORDER) 2020 Annual - Cruelest Month

 I want to (login required):
   Change My Address
   Check My Subscription Status
   Pre-Order the Next Issue
   Buy a Back Issue
   Vote For a Game Idea

 I want to (no login required):
   Join Our Mailing List
   Set Up an Account
   See What's Coming
   See All Our Products
   Check for Special Offers
   Read the Latest ATO News
   Re-read any ATO Newsgram
   See the ATO Article/Game index
   Get the Latest Addenda

Read Against the Odds

Against the Odds magazine investigates military history from a broad perspective. The economic, political, religious and social aspects of warfare are examined in concert with events on the battlefield.

Each issue of ATO features:

Informative and insightful articles showcasing the history behind events, plus regular columns by noted game designers providing insight on the latest trends and events.

A challenging, fun wargame that drops the players into truly desperate situations but gives them multiple options to alter history.

Professionally printed graphics, complete with large playing map and 200 to 360 die cut playing pieces.

And much more! Look for Against the Odds to cover simulation design issues, order of battle research, rule writing, play testing and graphic techniques as it evolves. Get yourself truly "connected" with games and gaming by reading Against the Odds!

Click here to see our upcoming issues

© 2023 LPS Inc.

All | Upcoming Issues | Pre-Order | Back Issue List | The Annuals | Campaign Studies | Special Offers | Way of War Packs | Black Swans | Accessories | Spare Parts | Sold Out | Kickstarters

You have 0 items in your cart. View Cart Go to Checkout

 

The Way of War in '44 Pack

Three ziplock back issues for a great price!

The Way of War in '44 package ...

What a great way to introduce yourself (or a friend) to ATO games, or catch up on back issues you've been meaning to get. A price like this is almost "buy 2, get one free." Don't miss it!

If World War II could be described like the movements of a symphony, surely the year 1944 represents the last grand crescendo... the enormous battles with massive results.

Now, the "1944 Way of War" gives you three great back issues that capture three remarkable campaigns.

Kesselschlacht

Kesselschlacht is a simulation depicting the Russian encirclement of the German First Panzer Army in the Ukraine in the Spring of 1944. The German forces were very low on fuel and ammunition and had been caught flat-footed by yet another overwhelming Soviet offensive by a total of nine Soviet armies! The Germans deceived the Soviet forces by moving west, instead of south as the Soviet generals had anticipated, and escaped.

Maps - One full color 22"x34" mapsheet
Counters - 360 full color 1/2" die-cut pieces
Rules length - 16 pages
Charts and tables - 2 pages
Complexity - Medium
Solitaire suitability - Average
Playing time - Up to 8 hours

Design - Perry Moore
Development - Warren Kingsley, C. Rawling
Graphic Design - Craig Grando

Monty's D-Day

The companion game to Bradley's D-Day, Monty’s D-Day will complete the Normandy Invasion vision by adding the D-Day assault frontage that was targeted by the British Commonwealth forces under Miles Dempsey which -- likely -- got much more of overall commander General Bernard L. Montgomery's attention.

Most certainly, the objectives for the Anglo-Canadian beaches sound like Montgomery talking. The city of Caen, nine miles inland, was targeted for capture on D-Day itself. It actually fell in late July, and only after the city had been leveled by bombing. Was it a "city too far?"

Monty's D-Day and issue #54 of ATO:

Map - One full color 22" x 34" hex mapsheet
Counters - 280 full color 1/2" die-cut playing pieces
Rules length - 14 pages
Charts and tables - 2 pages
Complexity - Medium
Playing time - Up to 4 hours for the scenarios, 12 to 15 hours for the full campaign game
How challenging is it solitaire? - Good

Design - John Prados
Development - Lembit Tohver
Graphic Design - Mark Mahaffey

Hungarian Nightmare

Late December, 1944, while the Allies began to pinch off The Bulge, the Soviets—and their new-found Romanian allies—began the assault on the “twin cities” of Buda and Pest, where 79,000 surrounded Axis defenders held on against heavy odds, made more difficult by “high command” orders to defend everywhere and not to consider a breakout effort. With German mobile reserves and stockpiled supplies expended by the Wacht am Rhein, a mixed force of Germans and Hungarians held on with little hope of relief. By mid February, after the city fell, less than 1000 Axis troops of all kinds made it back to the dwindling safety of German lines.

Map - Two full color mapsheets for a 33" x 34" playing surface.
Counters - 400 full color 1/2" die-cut pieces
Rules length - 12 pages
Charts and tables - 4 pages
Complexity - Medium
Solitaire suitability - Average
Playing time - 12 to 15 hours

Design - Mark E. Stille
Development - Paul Koenig
Graphics - Joe Youst

Product Prices (includes shipping)
SKU Back Issue Type Price Qty.
44WOW-USZ Ziplock USA $85.00
44WOW-INZ Ziplock International $120.00
 
Tell a friend:


See more graphics

See more Monty's D-Day game graphics.

See more graphics